Sky Dolly

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The Black Sheep for your Flight Recordings

View the Project on GitHub till213/SkyDolly

Tips

Index | Tips

This chapter covers tips and tricks which are essential but may easily be overlooked.

Disable Crash and Engine Damage Detection for Replay

While the aircraft is technically “frozen” during replay - that is, Sky Dolly has the only authority about the aircraft’s position - note that physical effects are still being calculated during replay in the flight simulator, given the input (simulation variables) coming from Sky Dolly.

Especially when dragging the timeslider back and forth the aircraft in the flight simulator will experience quite some ghastly acceleration forces acting upon its frame.

Choose the Proper User Aircraft Before Replay

The aircraft that is used for replay is the one currently chosen by the user - the user aircraft - in the flight simulator. For MSFS 2020 that this the aircraft chosen when creating the flight on the world map page.

The aircraft indicated in the logbook is mereley a hint about the aircraft with which the flight was originally recorded. But Sky Dolly won’t stop you from replaying a flight with, say, an A320neo which was originally recorded with a Cessna 172…

Index | Basic Usage